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Roblox: Economic Impact and Social Benefit Study Narrative Report
Roblox engaged Nordicity to conduct a economic impact and social benefit study in the United States.
Expertise: Creative Industries
Date: August 29, 2024
Tags: Economic Impact, Interactive Digital Media/Video Games
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Abragames: "The Golden Opportunity" How Brazil Can Leapfrog into a Global Leader in Video Games
Nordicity and Jason Della Rocca were engaged to prepare a white paper on how Brazil can become a powerhouse in the global video games industry. 
Expertise: Creative Industries
Date: June 24, 2024
Tags: Interactive Digital Media/Video Games
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The City of Cambridge: Arts and Culture Action Plan
The City of Cambridge engaged Nordicity to develop a new Arts and Culture Action Plan to lead the City’s efforts in supporting arts and culture for the next 10 years.
Expertise: Arts, Culture, and Heritage
Date: June 12, 2024
Tags: Culture Planning
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City of Mississauga: 2024 Future Directions Library Plan
Nordicity worked alongside the Mississauga Library and the City’s Community Services team to develop the 2024 Future Directions Library Plan.
Expertise: Arts, Culture, and Heritage
Date: April 4, 2024
Tags: Arts and Culture, Library
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ESAC: "Beyond Entertainment" The Transformative Power of Video Games
Beyond Entertainment: The Transformative Power of Video Games profiles 11 Canadian organizations who have embraced video games and related technology to develop innovative solutions within their communities to benefit health, education, and community connection, as well as to improve industrial processes.
Expertise: Creative Industries
Date: March 27, 2024
Tags: Interactive Digital Media/Video Games
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DM@X 2024: The Digital Media Universe in Canada 2024
For the 2024 edition of the Digital Media Universe in Canada report, Nordicity presented a review of the revenues, employment, and future trends in creative sectors of the digital media universe in Canada including audio-visual production and music.
Expertise: Creative Industries, Digital Economy and Innovation
Date: January 23, 2024
Tags: Digital Media, Film, Music, Television
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The Documentary Organization of Canada (DOC): Getting Real 7
The Documentary Organization of Canada (DOC) commissioned Nordicity to develop the seventh edition of “Getting Real”, their industry report. 
Expertise: Creative Industries
Date: September 14, 2023
Tags: Film/Tv Production
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Calgary Economic Development (CED) and Edmonton Screen Industries Office (ESIO): Key Frames - A Growth Strategy for Animation and VFX in Alberta
CED and ESIO commissioned Nordicity to develop an Alberta Animation & VFX Strategy to capture the economic benefits of the industry, as well as capitalize on the existing players in the provincial ecosystem.
Expertise: Creative Industries
Date: June 23, 2023
Tags: Film/Tv Production, Industry Profile, Interactive Digital Media/Video Games
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City of Surrey: Surrey Music Strategy
Nordicity was commissioned by the City of Surrey to lead its first Music Strategy to provide future direction for the City, acknowledging current trends, challenges, opportunities and future priorities.
Expertise: Creative Industries
Date: May 26, 2023
Tags: Music
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British Film Institute (BFI): Impact Evaluation of the Film and TV Production Restart Scheme
The Production Restart Scheme was the UK's indemnity programme for absorbing Covid-19 related risks to film and TV production launched by the UK government in October 2020. The British Film Insitute contracted Nordicity and Saffery Champness to conduct the impact evaluation of the PRS, following a process evaluation that had already been completed.
Expertise: Creative Industries
Date: April 13, 2023
Tags: Film/Tv Production
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DigiBC: Creative XR in British Columbia Research Report
The purpose of this research was to determine the size and orientation of commercially
oriented augmented reality (AR) and virtual reality (VR) companies (collectively known as
extended reality companies “XR companies”) in BC, while collecting data to support DigiBC in
facilitating the ongoing growth of this sector.
Expertise: Creative Industries, Digital Economy and Innovation
Date: March 30, 2023
Tags: Digital Innovation, Interactive Digital Media/Video Games
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DM@X 2023: Digital Media Universe in Canada 2023
For the 2023 edition of the Digital Media Universe in Canada report, Nordicity presented a review of the revenues, employment, and future trends in creative sectors of the digital media universe in Canada including film/television, digital music, and videogames.
Expertise: Arts, Culture, and Heritage, Creative Industries, Digital Economy and Innovation
Date: February 14, 2023
Tags: Broadcasting/AV Distribution, Digital Innovation, Film/Tv Production, Industry Profile, Interactive Digital Media/Video Games, Music
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Nordicity is a leading international consulting firm providing private and public-sector clients with solutions for Economic Analysis, Strategy and Business, and Policy and Regulation across four priority sectors: arts, culture and heritage; digital and creative media; and information and communication technologies (ICTs) and innovation. With offices in London (UK), Toronto, and Vancouver Nordicity is ideally placed to assist our clients to succeed in the rapidly evolving global markets.