Industry Profiles
The British Council commissioned Nordicity to undertake the first-ever in-depth research into Film Skills in Saudi Arabia.
Canadian Live Music Association (CLMA) engaged Nordicity to demonstrate the impacts stimulated by Toronto’s live music venues, examine the impact of COVID-19, and make recommendations to ensure the ecosystem can thrive in the future.
In 2019, SaskInteractive engaged Nordicity to perform a groundbreaking, first-of-its-kind study of Saskatchewan’s technology sector.
Nordicity conducted a multi-stage study on the trends in advertising, subscription and other consumer expenditures on Canadian content and on the distribution of content in Canada.
Nordicity presented their findings from “The Digital Media Universe in Canada:Measuring the Revenues, the Audiences, and the Future Prospects” report at the Digital Media at the Crossroads 2020 conference on February 7th, 2020.
Nordicity was engaged for the fourth time to conduct the ESAC’s biennial profile and economic impact study of Canada’s Video Game industry.
Interactive Ontario (IO) engaged Nordicity to undertake a study to better understand the companies that make up the Ontario interactive digital media (IDM) industry – and the impact those companies have in Ontario.
The Government of New Brunswick commissioned Nordicity to develop a literary arts and publishing sector profile, economic impact and growth strategy for the province.