Research Studies

IIC 2025: Profitability & the Attention Economy - Shifting Focus to the Commercialization of Canadian Content

Nordicity’s presentation at the 2025 IIC Canada Annual Conference.

Date: Oct 21, 2025Area of Expertise: Screen Industries Services (tags): Research Studies
DM@X: "The Digital Media Universe in Canada" Measuring the Revenues, the Audiences, and the Future Prospects

The 2025 edition of The Digital Media Universe in Canada, Nordicity’s report that gathers and presents information on key trends in the music, IDM/video games, and audiovisual production industries.

Date: Feb 20, 2025Area of Expertise: Screen Industries, Music, Video Games Services (tags): Research Studies, Industry Profiles
DGC: Overview and Analysis of Private Broadcaster Investment in Canadian Programming and Programs of National Interest

The Directors Guild of Canada (DGC) commissioned Nordicity to assess the impact of CRTC policies on private broadcasters’ contributions to Canadian programming expenditures (CPE), with a focus on Programs of National Interest (PNI).

Date: Jan 30, 2025Area of Expertise: Screen Industries Services (tags): Financial Modelling, Research Studies
Abragames: "The Golden Opportunity" How Brazil Can Leapfrog into a Global Leader in Video Games

Nordicity and Jason Della Rocca were engaged to prepare a white paper on how Brazil can become a powerhouse in the global video games industry.

Date: Jun 25, 2024Area of Expertise: Video Games Services (tags): Research Studies, Industry Profiles
ESAC: "Beyond Entertainment" The Transformative Power of Video Games

Beyond Entertainment: The Transformative Power of Video Games profiles 11 Canadian organizations who have embraced video games and related technology to develop innovative solutions within their communities to benefit health, education, and community connection, as well as to improve industrial processes.

Date: Mar 27, 2024Area of Expertise: Video Games Services (tags): Industry Profiles, Research Studies, Social Impact Assessments
DM@X 2024: The Digital Media Universe in Canada 2024

For the 2024 edition of the Digital Media Universe in Canada report, Nordicity presented a review of the revenues, employment, and future trends in creative sectors of the digital media universe in Canada including audio-visual production and music.

Date: Jan 23, 2024Area of Expertise: Screen Industries, Video Games Services (tags): Industry Profiles, Research Studies
DigiBC: Creative XR in British Columbia Research Report

The purpose of this research was to determine the size and orientation of commercially
oriented augmented reality (AR) and virtual reality (VR) companies (collectively known as
extended reality companies “XR companies”) in BC, while collecting data to support DigiBC in
facilitating the ongoing growth of this sector.

Date: Mar 30, 2023Area of Expertise: Video Games, Screen Industries Services (tags): Research Studies, Industry Profiles